Monday, March 1, 2010

Labyrinth Lord House Rule: D6-Based Weapon Damage


D6-Based Weapon Damage
A House Rule for B/X D&D and Labyrinth Lord

All weapons fall into one of three weapon classes: small (S), medium (M), and large (L). Weapon damage is determined by weapon class, as follows:

Class | Damage
-------------
    S | D6-1 [1]
    M | D6
    L | D6+1 [2]

[1] the minimum damage for a small weapon is 1
[2] unless otherwise noted, large weapons require two hands to wield

The weapons from B/X D&D and Labyrinth Lord are classified as follows:

Weapon             | Class
--------------------------
axe, battle        | L
axe, hand          | M
club               | M
crossbow, heavy    | L
crossbow, light    | M
dagger             | S
dart               | S
flail              | M
flail, heavy       | L
hammer, light      | M
hammer, war        | L
javelin            | M
lance              | L
longbow            | L
mace               | M
morning star       | L
pick, heavy        | L
pick, light        | M
pole arm           | L
quarterstaff       | L
scimitar           | M
short bow [3]      | M
sling              | M
spear              | L
sword, long        | M
sword, bastard [4] | M or L
sword, short       | S
sword, two-handed  | L
trident            | L

[3] a short bow requires two hands to wield in spite of it's weapon class
[4] a bastard sword may be wielded either as a medium or large weapon; when wielded as a large weapon it requires two hands

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